Sing a lullaby to sooth the gargoyle to sleep. An alternative controller game based on bring-your-own-device and a concrete sculpture. The game was created during a 5 month creative residency at the Whaaat?! Lab in the University of Colorado – Boulder (Boulder, CO, USA). It is a collaboration with Danny Rankin.
In Dreaming Gargoyle, players encounter a small concrete gargoyle sculpture in a dark room. They use their phones to open the game’s website and place the device in the gargoyle’s mouth. The phone screen is projected through the sculpture’s eye. Players then learn that the gargoyle is having insomnia and are tasked with signing a lullaby to calm the gargoyle and help it sleep. The singing is detected by the phone’s microphone and pitch is mapped to different notes that make the game’s narrative progress, leading players into learning more about the gargoyle’s troubled dreams. It is an experiment in creating games using durable materials and unpowered extensions, creating new possibilities for urban sites and public play.
Exhibitions and showcases
2023 – ATLAS Expo at ATLAS Institute of the University of Colorado – Boulder. – Boulder, CO, USA.