Enric Granzotto Llagostera (he/him) is a Brazilian game maker, researcher and educator. He is a PhD candidate at Concordia University in Tiohtià:ke (Montréal, Québec, Canada).
Enric’s work involves alternative game controllers, play and politics, as well as approaching game making and design as a critical practice. He makes experimental games which have been exhibited at major festivals, industry events and art exhibitions.
Enric has worked as a university lecturer in Brazil, Canada and the USA, teaching courses about game development, design, and analysis. He has a MSC in IT Media Technology and Games from the IT University of Copenhagen (Denmark) and a Media Studies bachelor from the State University of Campinas UNICAMP (Campinas, São Paulo, SP, Brazil).
He has been involved with organizing independent and alternative games events in Brazil and Canada. Enric is also interested in experimental arcades, music, crafts, and public play.
01/2023 – 05/2023 University of Colorado Boulder – Boulder, Colorado, USA. Lecturer of the undergraduate courses Game Design and Tiny Games in the Creative Technology and Design program at the ATLAS Institute.
01/2022 – 07/2022, 09/2023 – 12/2023 Concordia University – Montréal, Canada. Research assistant developing software tools for qualitative analysis of game development projects. Project directed by Dr. Rilla Khaled.
09/2022 – 12/2022, 09/2019 – 12/2019 Concordia University – Montréal, Canada. Teaching assistant of the Creative Computation I undergraduate course by Dr. Pippin Barr (2019) and Lee Wilkins (2022).
09/2018 – 12/2018, 09/2019 – 12/2019, 09/2020 – 12/2020 Concordia University – Montréal, Canada. Lecturer of the 2018, 2019, and 2020 editions of the Introduction to Game Design undergraduate course at the Design and Computation Arts department.
03/2019 – 07/2019 The Phenomena & Concordia University – Montréal, Canada. Game programmer at a MITACS Accelerate program. Project title: Haptic API/SDK for Distributed Full Body Haptics. Supervision: Dr. Ian Hattwick (MIT, USA) and Dr. Christopher Salter (Concordia University, Canada).
07/2018 – 08/2018 Concordia University – Montréal, Canada. Mentor at the Critical Hit Parallax 2018 intensive game creation summer school. Roles: leading game creation workshops, mentoring students, organizing showcases of projects.
09/2017 – 06/2018 Concordia University – Montréal, Canada. Research assistant in the Reflective Game Design research group, directed by Dr. Rilla Khaled.
09/2017 – 12/2017 Concordia University – Montréal, Canada. Teaching assistant of the Game Studio II undergraduate course by Dr. Rilla Khaled. Roles: project management of student games and liaison with clients.
02/2015 – 07/2017 Pontifical Catholic University of Campinas – Campinas, Brazil. Program coordinator for the Digital Games undergraduate program. Responsible for administration, pedagogical development, leading the creation of a new curriculum, and supporting student initiatives.
02/2014 – 07/2017 Pontifical Catholic University of Campinas – Campinas, Brazil. Lecturer teaching a variety of courses on game development, game studies and game design at the Digital Games undergraduate course.
10/2013, 11/2013, 01/2015 and 10/2016 SESC Cultural Center – São Paulo, Brazil. Organization of the workshops Back to the future, about board game making, Playing of making videogames, about game programming for children, and Bodies at play, about games and embodiment.
04/2014 – 04/2015 FIAP – São Paulo, Brazil. Lecturer of Game programming at the Game Development post-secondary technical course at FIAP.
01/2013 – 01/2014 Virgo Game Studios – São Paulo, Brazil. Full-time game designer. Responsible for research, brainstorming and development of social impact and educational games.
01/2012 – 07/2012 IT University of Copenhagen – Denmark. Teaching assistant of the Persuasive and Serious Games Masters’ level course by Dr. Rilla Khaled. Roles: supervision of student projects and coordination of class exercises and discussions.
09/2011 – 12/2011 IT University of Copenhagen – Denmark. Teaching assistant of the Foundations of Play and Games Masters’ level course, by Dr. Espen Aarseth. Roles: supervision of student research and coordination of class exercises and discussions.
07/2008 – 11/2008 Pássaro Azul Sistemas Informáticos – Campinas, Brazil. Internship in web development. Roles: web design and development using Photoshop, CSS, HTML, XML, PHP.
2007 – 2008 State University of Campinas (UNICAMP) – Campinas, Brazil. Undergraduate researcher, with scholarship. Project: Study of hypermedia screenwriting methodologies. Supervision: Dr. Hermes Renato Hildebrand.