From 2015 to 2017, indie/camp was a monthly meetup of indie game creators, students and people interested in games in the region of Campinas, São Paulo. It happened at Sesc Campinas and hosted a series of talks and workshops. I co-organized the event for its first set of months together with Anita Cavaleiro, who was its main organizer. I also hosted the talk about alternative controllers (gif above) in the December 2016 edition. The online community of the event can be found here.
In April 2016, I presented the talk A critical analysis of the Brazilian independent games scene about how the independent games scene is configured in Brazil at the Different Games 2016 event at the NYU Magnet. It was a great opportunity to play interesting games and to get to know other researchers and game makers in an event focused on diversity and inclusion.
In January 2015, Carolina Chmielewski and I organized a three-day free workshop about embodiment and play in Sesc Campinas. It was focused on both online and offline games, as we mixed experimental toy prototypes using smartphone sensors as controllers with traditional folk games and play. We also presented a selection of existing physical digital games, like JS Joust, Bounden and B.U.T.T.O.N..
In June 2013, I co-organized, together with André Asai, Amora Bettany and Pedro “Santo” Medeiros, the first editions of the SPIN, a free monthly meetup of independent game developers in São Paulo. The event gained momentum later and is now run by larger game developer organizations. It started as an informal meetup between makers who were eager to know their peers. More info about that period of the event can be found here.