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Lecturer at Concordia University

In 2018 and 2019, I have thought the Introduction to Game Design course at the Computation and Arts undergraduate program at Concordia University, Montreál.

In 2018 and 2019, I have taught the Introduction to Game Design undergraduate class at Concordia University, Montreál.

This course is a general introduction to game design theory, analysis and practice. This course’s purpose is to foster an understanding of game design through the interplay of theory (lectures), analysis (game playing), design, and writing.

From the CART 215 syllabus.

The course repository, with the syllabus and course contents is available here.