Being homeless

2011-10-17. #

The goal of this game was to raise awareness about the conditions and life stories of the people living in the streets of Copenhagen, Denmark. This game prototype was made for my MSc persuasive and serious games class, and it used a smartphone and location technology to lead players to places where the homeless people lived and get to know more about their everyday life. It was made together with Louise Matjeka, and I was responsible for programming and game design.